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Literature

Last updated 27 June 2026

Literature

Primary Literature

Optical properties of biological tissues: a review : https://doi.org/10.1088/0031-9155/58/11/r37

@article{Jacques_2013,
doi = {10.1088/0031-9155/58/11/R37},
url = {https://doi.org/10.1088/0031-9155/58/11/R37},
year = {2013},
month = {may},
publisher = {IOP Publishing},
volume = {58},
number = {11},
pages = {R37},
author = {Jacques, Steven L},
title = {Optical properties of biological tissues: a review},
journal = {Physics in Medicine & Biology},
}

3D Gaussian Splatting for Real-Time Radiance Field Rendering : https://doi.org/10.48550/arXiv.2308.04079

@misc{kerbl20233dgaussiansplattingrealtime,
      title={3D Gaussian Splatting for Real-Time Radiance Field Rendering}, 
      author={Bernhard Kerbl and Georgios Kopanas and Thomas Leimkühler and George Drettakis},
      year={2023},
      eprint={2308.04079},
      archivePrefix={arXiv},
      primaryClass={cs.GR},
      url={https://arxiv.org/abs/2308.04079}, 
}

Real-Time Monte-Carlo Path Tracing of Medical Volume Data : Local Copy

@inproceedings{Engel2016,
  author    = {Engel, Klaus},
  title     = {Real-Time Monte-Carlo Path Tracing of Medical Volume Data},
  booktitle = {Proceedings of the GPU Technology Conference (GTC)},
  year      = {2016},
  address   = {San Jose Convention Center, San Jose, CA, USA},
  month     = {April 4--7},
  note      = {GPU Technology Conference},
}

Physically Based Rendering: From Theory to Implementation : https://www.pbrt.org/

@book{Pharr2023,
  author    = {Pharr, Matt and Jakob, Wenzel and Humphreys, Greg},
  title     = {Physically Based Rendering: From Theory to Implementation},
  edition   = {4th},
  year      = {2023},
  publisher = {MIT Press},
  address   = {Cambridge, MA, USA},
  isbn      = {9780262048026},
  url       = {https://pbrt.org/}
}

Other Literature

(Subject to change)

Direct Volume Rendering

Articles

General Rendering

Books

Monte Carlo Path Tracing

Papers

3D Gaussian Splatting

Papers

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